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Rancid's Render Manager for Blender

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Rancid's Render Manager for Blender

$0+
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Easily batch render blender files without having to mess with command line. Drag and drop files in, or select them with the program's file explorer. UI made in Godot 4 Mono. Project files included.

Features:

  • Optional shutdown on queue finished
  • Render a single image, or the file's entire animation
  • Add entire folders at once, or drag and drop into the program from your file explorer

How to use:

  1. Setup Blender projects as you would for any other render.
  2. Add projects to the program's queue
  3. Press start

Notes:

Currently render output is based on the render settings set in each Blender file. In the future there will probably be options to override some of these settings, such as specifying a render output folder.

Source Repo:

https://github.com/RancidMilkGames/Rancids-Render-Manager-for-Blender

Future:

  • Optional render output path override
  • get samples for progress from current image
  • allow default render of start frame for single image
  • output log to file
  • remember queue
  • Let the user know when using main thread that the program will be unresponsive
  • Make it so on adding a file to the queue, it gets the frame start/end info then
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